The Loopy (ルーピー) was a home console introduced by
Casio in October 1995 exclusively for the Japanese market.
Unique among game systems, the Loopy was the first console marketed to target young female gamers. While previous consoles had tried selling variants such as the "Lady's" version of the
Super Cassette Vision to the same demographic, the Loopy's packaging and advertising was consistently and only focused at school age girls.
Another unique feature of the Loopy was the inclusion of a color thermal printer built into the console itself, which could be used to print stickers. Casio even sold a dedicated device and piece of software, ビデオシールワープロ マジカルショップ (Video Seal Word Processor / Magical Shop) which plugged into the console and allowed for video capture so players could generate stickers from screen shots of their games, or from external sources such as VCRs or camcorders.
A total of 10 games were produced on cartridge for the Loopy, with some of those produced by third party companies. In addition to the packaged controller, Casio also sold a mouse peripheral, both separately and packed with two of its games. Internally, the Loop was powered by the SH1, a first generation Hitachi SuperH 32-bit RISC chip. Later versions of the SH line were used in the
Sega Saturn and
Sega Dreamcast.
A common complaint of the Loopy's software lineup is that the titles, often focused on sticker creation or fashion, were overly simplistic and that may have played a part in the console's lack of success as it tried to compete with established 16-bit consoles like the
Super Famicom and the newly launched
PlayStation. Just thirteen months after launch, software development had ended for the Loopy, with the last new title appearing in 1997. Casio continued to sell and support the Loopy through December 1998.